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Luna Interview


Heute will es nicht enden. Ein Interview (engl) zu der upcoming Mondsim Luna. Was ist eine Mondsim? Eine Mondsim ist eine Wirtschaftssimulation auf dem Mond, also SimCity auf dem Mond ;)
Hier mal schnell etwas

Daily Radar: Your company, Anarchy Enterprises, has an interesting "wall-less" structure. How did you guys come to that design? Also, tell us a little bit about your relationship with Unique Entertainment.

Bill Wallace: The history is simple. After working for some real bastards in the bureaucratic corporate machine, a few of us decided we could make a place to bring our dreams to reality through hard work and dedication. Anarchy was born as a "virtual game company" for anyone in the world who has the passion and talent to make internet or computer games, and to encourage creative exploration within a supportive environment. We just tore down the walls and invited everyone in! Since then, we've had the privilege of working with dozens of people from all around the world, who have the same passion and drive as we do. One key aspect of our business model is our style of "open game development." The game players are the ones who buy and play our games, so we believe it is absolutely necessary that they should participate in the development. Games should not be designed by people who don't play games, making decisions by sitting in boardrooms and looking at sales projections. Everyone has played those kinds of games, and they're always terrible. Our main goal is to give players the kind of gaming experience they really want.


13.02.2001, 02:41 [Joe]