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Kreativitätsstauts


Ein Artikel (engl) über die Zukunft der Kreativität in PCSpielen wurde bei AVault geuppt.

Hier ein bisschen Suppe:

In an age of copycat releases, many are calling for real innovation in computer gaming. Fed up with sequels to hit offerings that just repeat the same old tired ideas, and with attempts to resurrect through retro releases concepts from the early days of gaming, critics are calling for a revival of fresh thinking in this burgeoning area of digital recreation. What are the areas and types of innovation which could be considered? How is "outside the box" thinking promoted? Have we really hit a brick wall?

23.02.2001, 14:30 [Joe]