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Doom 3 Interview


Cool wieder mal Zeugs zu DOOM III also ein Interview (engl) für euch auf Daily Radar mit Jim Dosé einem der Programmierer des Nachfolgers des Traditionsballers.

DR: Is it based on the Q3A engine, a modified version of that engine or an entirely new engine?

JD: It's a completely new engine. During the early parts of the development, the "scaffolding" of the Q3A has remained in place to allow us to keep the game working while systems are replaced, but the major code that defines what the engine is and is capable of is completely new. Rendering, collision detection, modeling/animation, game code, physics, sound and networking are all being completely written from scratch.


08.03.2001, 03:37 [Joe]