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id Software Interview


Die Fanseite Quakeidge präsentiert ein Interview (engl) mit Jim Dosé einem Typen von id Software.

QG: It’s been kind of silent at id Software these past few months. How are things going over there?

JD: Well, our job got a lot easier once the Geforce 3 came out. Instead of having to construct elaborate architecture and horrifying creatures out of polygons and textures, now we just type up a text file of what we’d like to see in the game and the card does the rest. It’s made our jobs LOTS easier! Since then, John took a job at NASA, Kevin is running for Congress, and Adrian is taking a six-week tour of his own nasal passages. The rest of us are following our life long dreams of being retired WW2 veterans living off the coast of Wales. Normally, we’d be working on the first few levels of the games and getting the gameplay prototype up and running, but this is much better.


28.04.2001, 03:00 [Joe]



id Software Interview - News